Tuesday, May 30, 2023
HomeUncategorizedIncreased animation streaming memory, decreased PSO cache size, and more fixes

Increased animation streaming memory, decreased PSO cache size, and more fixes

The PC port of The Last of Us Part 1 was released on March 28, 2023, and the reception has been overwhelmingly negative. While the title is widely considered one of the greatest video games ever made, the Part 1 PC port suffers from severe technical issues. The developers at Naughty Dog promised to address the matter with subsequent updates, and a hotfix patch has recently come online.

Naughty Dog’s official blog post regarding v1.0.1.6 states that it will introduce “fixes that improve memory, performance, and more.” To this end, the latest patch decreases PSO cache size to better adjust the memory requirements, increases the animation streaming memory to positively tweak gameplay performance, and fixes crash issues related to save files.

Without further ado, here are the complete official patch notes for v1.0.1.6 of The Last of Us Part 1 PC.

Official The Last of Us Part 1 PC v1.0.1.6 patch notes

The official patch notes for The Last of Us Part 1 v1.0.1.6 are as follows:

  • Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes
  • Added additional diagnostics for developer tracking purposes
  • Increased animation streaming memory to improve performance during gameplay and cinematics
  • Fix for crash on boot relating to game save files

This follows yesterday’s hotfix, which did the following:

  • Fixed several performance & hitch-related issues impacting some users.
  • Note: Additional improvements and investigations based on user feedback are underway.
  • Added extra crash diagnostic information to assist in investigating shader building-related crashes and other common reported stability issues.

Players can also learn about the current issues that the developers are tracking and aiming to fix by making their way to the official Known Issues page for the PC port on Naughty Dog‘s website. The list presently consists of the following changes:

  • Loading shaders takes longer than expected
  • Performance and stability is degraded while shaders are loading in the background
  • Older graphics drivers lead to instability and/or graphical problems
  • Game may be unable to boot despite meeting the minimum system requirements
  • A potential memory leak
  • Mouse and camera jitter for some players, depending on hardware and display settings

The Last of Us Part I PC players: we’ve heard your concerns, and our team is actively investigating multiple issues you’ve reported. We will continue to update you, but our team is prioritizing updates and will address issues in upcoming patches.

The developers have also assured players that they are “closely watching player reports” and will address any issues in future patches and updates. Players can also submit reports if they encounter crashes, bugs, or other such technical issues during their time in the title.

Edited by Angshuman Dutta

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